Bonuses.
"Commander" tanks can appear during the game, darker than usual ones. It is suggested to destroy them as soon as possible. When such tank is hit, a bonus appears somewhere on the map. Pick it up! This will help you in the game.
Bonuses can be of 6 different types:
"Wrench". When picked up, this gives you 1 extra life.
"Bomb". Destroys all enemy tanks on the map (note: your score remains unchanged!)
"Red Star". When picking the first Star, your gun is upgraded to more powerful 85mm model with higher muzzle velocity.
Picking the second star allows you to fire enchanced AP (armor-piercing) projectiles with increased penetration. Be careful, as these projectiles are also capable to destroy concrete walls!
"Beton". Grants concrete protection to your HQ for 30 seconds.
"Shield". An additional armor is installed on your tank, making you invulnerable to enemy fire for 30 seconds .
"Clock". Enemy tanks are immobilized for 30 seconds.




Enemies.
Enemy tanks can be of following types:
Light Tank.
Speed: average.
Rate of fire: low.
Armor: thin.
Value: 100 pts.
Tank Destroyer.
Speed: high.
Rate of fire: average.
Armor: thin
Value: 200 pts.
Heavy Tank.
Speed average.
Rate of fire: high.
Armor: thick.
Value: 300 pts.
Assault Tank.
Speed: low.
Rate of fire: high.
Armor: extremely.
Value: 500 pts.




Pts are added to your score for every enemy tank destroyed. When you gather necessary amount of pts you are promoted to next Rank.


Map objects.
Map objects in the game are of the following types:
"Brick Wall". Casual brick wall. Destroyed with 1-4 shots.
"Concrete Wall". Concrete wall. Invulnerable to enemy tanks, but could be destroyed by player (see Bonuses section).
"Dragon Teeth ". Prevents enemy tanks and your tank from trespassing, but could be shot through.
"Camouflage Coating ". Greatly reduces visibility, so that an enemy tank can get to your HQ unobserved.

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